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Blender lessons & tutorials for beginner and advanced

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Introducing Bathroom Essentials

We are happy to introduce our brand new asset library for Blender named Bathroom Essentials, that is the unique extension to our Interior Essentials collection! GET BATHROOM ESSENTIALS! New Assets Bathroom Essentials comes with over 200 completely new models, focusing…

[Tutorial] Custom surfaces in Surface Painter 1.1

Latest Surface Painter release got the feature of adding custom surfaces, which may be very useful if you want to make your surfaces library more customized. Learn how to create and save your very own surfaces in this short tutorial….

Surface Painter 1.1 – New Features

Surface Painter 1.1 has been recently released with some new amazing features. Check out the full changelog below: Adding custom Surfaces – the feature anticipated by many users has been added to the addon. You can now add your very…

Flow 3.0 for Blender – New Features

Flow 3.0 Update is finally released! It comes with lots of new features and major changes. The most important one is moving Asset Painter & Material Painter from panels into the toolbars for better convenience & easier usage. Other thing…

[Tutorial] Flow – Instance Tools | Working with Collection instances in Blender

Collection instances is very underrated, but very useful feature provided with Blender. They help multiplying sets of objects in your scene with saving a lot of memory and decrease filesize. And they are the basic asset type, when using our…

[Tutorial] Flow – Batch Add Objects & Materials

This operation is available since Flow version 2.70. If you’re using older version, get the latest files. In this very short tutorial, I’ll show you how to use Flow latest feature properly – Batch Add Objects and Batch Add Materials….

[Tutorial] Flow – Geometry Nodes Manager

The very new Geometry Nodes Manager has been introduced in Flow 2.70. In this short tutorial I’ll show you how to save your Geometry Nodes modifiers, making them reusable in any other project, how to load them properly into other…